import { SerializeStream } from "../../Framework/Serialize/SerializeStream";
import { SEntityId } from "./SEntityId";
type int = number;
//class SRobCityThreePlayer
    
    export  class SRobCityThreePlayer
    {
       

        public __write(arg1: SerializeStream): void
        {
            this.entityId.__write(arg1);
            arg1.writeString(this.name);
            arg1.writeInt(this.force);
            arg1.writeInt(this.hurt);
            arg1.writeInt(this.killNum);
            arg1.writeInt(this.deadNum);
            return;
        }

        public __read(arg1: SerializeStream): void
        {
            this.entityId = new SEntityId();
            this.entityId.__read(arg1);
            this.name = arg1.readString();
            this.force = arg1.readInt();
            this.hurt = arg1.readInt();
            this.killNum = arg1.readInt();
            this.deadNum = arg1.readInt();
            return;
        }

        public /* var */entityId: SEntityId;

        public /* var */name: string;

        public /* var */force: int;

        public /* var */hurt: int;

        public /* var */killNum: int;

        public /* var */deadNum: int;
    }
